Files
LittleTown/src/LittleTown.Core.Tests/BoardTesting.cs
2024-05-29 23:12:54 +02:00

40 lines
1.2 KiB
C#

using LittleTown.Core.Enums;
using LittleTown.StaticDataAcces;
namespace LittleTown.Core.Tests;
public class BoardTesting
{
private readonly Board _board;
public BoardTesting()
{
StaticDataGetter getter = new StaticDataGetter();
_board = getter.GetBoard(1);
}
[Fact]
public void BoardGetTile()
{
Assert.Equal(ResourceType.Fish, _board.GetTile(0, 3)?.ResourceType);
}
[Fact]
public void BoardGetArea()
{
ICollection<Tile> tilesCoin = _board.GetArea(0, 0);
Assert.Equal(3, tilesCoin.Count);
Assert.Equal(1, tilesCoin.Count(t => t.ResourceType == ResourceType.Wood));
ICollection<Tile> tilesCentre = _board.GetArea(7, 1);
Assert.Equal(8, tilesCentre.Count);
Assert.Equal(2, tilesCentre.Count(t => t.ResourceType == ResourceType.Wood));
Assert.Equal(1, tilesCentre.Count(t => t.ResourceType == ResourceType.Fish));
ICollection<Tile> tilesBord = _board.GetArea(4, 5);
Assert.Equal(5, tilesBord.Count);
Assert.Equal(1, tilesBord.Count(t => t.ResourceType == ResourceType.Rock));
Assert.Equal(1, tilesBord.Count(t => t.ResourceType == ResourceType.Fish));
}
}