using LittleTown.Core.Enums; using LittleTown.StaticDataAcces; namespace LittleTown.Core.Tests; public class BoardTesting { private readonly Board _board; public BoardTesting() { StaticDataGetter getter = new StaticDataGetter(); _board = getter.GetBoard(1); } [Fact] public void BoardGetTile() { Assert.Equal(ResourceType.Fish, _board.GetTile(0, 3)?.ResourceType); } [Fact] public void BoardGetArea() { ICollection tilesCoin = _board.GetArea(0, 0); Assert.Equal(3, tilesCoin.Count); Assert.Equal(1, tilesCoin.Count(t => t.ResourceType == ResourceType.Wood)); ICollection tilesCentre = _board.GetArea(7, 1); Assert.Equal(8, tilesCentre.Count); Assert.Equal(2, tilesCentre.Count(t => t.ResourceType == ResourceType.Wood)); Assert.Equal(1, tilesCentre.Count(t => t.ResourceType == ResourceType.Fish)); ICollection tilesBord = _board.GetArea(4, 5); Assert.Equal(5, tilesBord.Count); Assert.Equal(1, tilesBord.Count(t => t.ResourceType == ResourceType.Rock)); Assert.Equal(1, tilesBord.Count(t => t.ResourceType == ResourceType.Fish)); } }