ajout projet backend vide
This commit was merged in pull request #8.
This commit is contained in:
15
src/LittleTown.Api/LittleTown.Api.csproj
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15
src/LittleTown.Api/LittleTown.Api.csproj
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@@ -0,0 +1,15 @@
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<Project Sdk="Microsoft.NET.Sdk.Web">
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||||||
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||||||
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<PropertyGroup>
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||||||
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<TargetFramework>net8.0</TargetFramework>
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||||||
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<Nullable>enable</Nullable>
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||||||
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<ImplicitUsings>enable</ImplicitUsings>
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||||||
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<InvariantGlobalization>true</InvariantGlobalization>
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||||||
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</PropertyGroup>
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||||||
|
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||||||
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<ItemGroup>
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||||||
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<PackageReference Include="Microsoft.AspNetCore.OpenApi" Version="8.0.1" />
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<PackageReference Include="Swashbuckle.AspNetCore" Version="6.4.0" />
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</ItemGroup>
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||||||
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||||||
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</Project>
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6
src/LittleTown.Api/LittleTown.Api.http
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6
src/LittleTown.Api/LittleTown.Api.http
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@@ -0,0 +1,6 @@
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@LittleTown.Api_HostAddress = http://localhost:5166
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GET {{LittleTown.Api_HostAddress}}/helloWorld/
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Accept: application/json
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###
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26
src/LittleTown.Api/Program.cs
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26
src/LittleTown.Api/Program.cs
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@@ -0,0 +1,26 @@
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var builder = WebApplication.CreateBuilder(args);
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// Add services to the container.
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// Learn more about configuring Swagger/OpenAPI at https://aka.ms/aspnetcore/swashbuckle
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builder.Services.AddEndpointsApiExplorer();
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builder.Services.AddSwaggerGen();
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var app = builder.Build();
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// Configure the HTTP request pipeline.
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if (app.Environment.IsDevelopment())
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{
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app.UseSwagger();
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app.UseSwaggerUI();
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}
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app.UseHttpsRedirection();
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app.MapGet("/helloWorld", () =>
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{
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return "Hello World";
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})
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.WithName("HelloWorld")
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.WithOpenApi();
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app.Run();
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41
src/LittleTown.Api/Properties/launchSettings.json
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41
src/LittleTown.Api/Properties/launchSettings.json
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@@ -0,0 +1,41 @@
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{
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"$schema": "http://json.schemastore.org/launchsettings.json",
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"iisSettings": {
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"windowsAuthentication": false,
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"anonymousAuthentication": true,
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"iisExpress": {
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"applicationUrl": "http://localhost:12798",
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"sslPort": 44325
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}
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},
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"profiles": {
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"http": {
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"commandName": "Project",
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"dotnetRunMessages": true,
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"launchBrowser": true,
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"launchUrl": "swagger",
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"applicationUrl": "http://localhost:5166",
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"environmentVariables": {
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"ASPNETCORE_ENVIRONMENT": "Development"
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}
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},
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"https": {
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"commandName": "Project",
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"dotnetRunMessages": true,
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"launchBrowser": true,
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"launchUrl": "swagger",
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"applicationUrl": "https://localhost:7114;http://localhost:5166",
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"environmentVariables": {
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"ASPNETCORE_ENVIRONMENT": "Development"
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|
}
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},
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"IIS Express": {
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"commandName": "IISExpress",
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"launchBrowser": true,
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"launchUrl": "swagger",
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"environmentVariables": {
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"ASPNETCORE_ENVIRONMENT": "Development"
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|
}
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}
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}
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}
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8
src/LittleTown.Api/appsettings.Development.json
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8
src/LittleTown.Api/appsettings.Development.json
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@@ -0,0 +1,8 @@
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{
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"Logging": {
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"LogLevel": {
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"Default": "Information",
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"Microsoft.AspNetCore": "Warning"
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|
}
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|
}
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}
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9
src/LittleTown.Api/appsettings.json
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9
src/LittleTown.Api/appsettings.json
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@@ -0,0 +1,9 @@
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|
{
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"Logging": {
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"LogLevel": {
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"Default": "Information",
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"Microsoft.AspNetCore": "Warning"
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|
}
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},
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"AllowedHosts": "*"
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}
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@@ -1,4 +1,5 @@
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using LittleTown.Core.Enums;
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using LittleTown.Core.Enums;
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using LittleTown.Core.Exceptions;
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using LittleTown.StaticDataAcces;
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using LittleTown.StaticDataAcces;
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namespace LittleTown.Core.Tests;
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namespace LittleTown.Core.Tests;
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@@ -9,25 +10,47 @@ public class MatchTesting
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public void EnforcePlayerCountInMatchCreation()
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public void EnforcePlayerCountInMatchCreation()
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{
|
{
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StaticDataGetter getter = new();
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StaticDataGetter getter = new();
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Assert.Throws<ArgumentOutOfRangeException>(() => { new Match(1, getter); });
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var match = new Match(getter);
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match.AddPlayer("Player1");
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Assert.Throws<ArgumentOutOfRangeException>(() => { match.Init(); });
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Match match2Player = new Match(2, getter);
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Match match2 = new Match(getter);
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match2.AddPlayer("Player1");
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match2.AddPlayer("Player2");
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match2.Init();
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Match match3Player = new Match(3, getter);
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Match match3 = new Match(getter);
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match3.AddPlayer("Player1");
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match3.AddPlayer("Player2");
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match3.AddPlayer("Player3");
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match3.Init();
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Match match4Player = new Match(4, getter);
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Match match4 = new Match(getter);
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match4.AddPlayer("Player1");
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match4.AddPlayer("Player2");
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match4.AddPlayer("Player3");
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match4.AddPlayer("Player4");
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|
match4.Init();
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Assert.Throws<ArgumentOutOfRangeException>(() => { new Match(5, getter); });
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Match match5 = new Match(getter);
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match5.AddPlayer("Player1");
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match5.AddPlayer("Player2");
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match5.AddPlayer("Player3");
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match5.AddPlayer("Player4");
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Assert.Throws<MatchConfigException>(() => { match5.AddPlayer("Player5"); });
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}
|
}
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|
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[Fact]
|
[Fact]
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public void TwoPlayerInitMatchTest()
|
public void TwoPlayerInitMatchTest()
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{
|
{
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StaticDataGetter getter = new();
|
StaticDataGetter getter = new();
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Match match = new Match(2, getter);
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Match match = new Match(getter);
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match.AddPlayer("Player1");
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match.AddPlayer("Player2");
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match.Init();
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PlayerZone player1 = match.GetPlayerZone(0);
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PlayerZone player1 = match.GetPlayerZone("Player1");
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PlayerZone player1_3 = match.GetPlayerZone(0);
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PlayerZone player1_3 = match.GetPlayerZone("Player2");
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Assert.Equal(3, player1.Ressources[Enums.ResourceType.Piece]);
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Assert.Equal(3, player1.Ressources[Enums.ResourceType.Piece]);
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player1.AddRessources(ResourceType.Piece, 1);
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player1.AddRessources(ResourceType.Piece, 1);
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Assert.Equal(3, player1_3.Ressources[Enums.ResourceType.Piece]);
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Assert.Equal(3, player1_3.Ressources[Enums.ResourceType.Piece]);
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@@ -20,7 +20,7 @@ public class Match
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|
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private Random _random = new Random();
|
private Random _random = new Random();
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|
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private Dictionary<int, PlayerZone> _playersZones = new Dictionary<int, PlayerZone>();
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private Dictionary<string, PlayerZone> _players = new();
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||||||
|
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/// <summary> LE numero du tour en cours (Partant de 1) </summary>
|
/// <summary> LE numero du tour en cours (Partant de 1) </summary>
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public int CurrentTurn { get; private set; } = 1;
|
public int CurrentTurn { get; private set; } = 1;
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@@ -33,31 +33,52 @@ public class Match
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/// </summary>
|
/// </summary>
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/// <param name="nbPlayer"></param>
|
/// <param name="nbPlayer"></param>
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/// <param name="staticData">un objet permettant de récupérer les données statiques du jeu</param>
|
/// <param name="staticData">un objet permettant de récupérer les données statiques du jeu</param>
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public Match(int nbPlayer, IStaticDataGetter staticData)
|
public Match(IStaticDataGetter staticData)
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{
|
{
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ArgumentNullException.ThrowIfNull(staticData);
|
ArgumentNullException.ThrowIfNull(staticData);
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ArgumentOutOfRangeException.ThrowIfLessThan(nbPlayer, _minPlayerCount);
|
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ArgumentOutOfRangeException.ThrowIfGreaterThan(nbPlayer, _maxPlayerCount);
|
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||||||
|
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_board = staticData.GetBoard(1);
|
_board = staticData.GetBoard(1);
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_buildings = staticData.GetBuildings();
|
_buildings = staticData.GetBuildings();
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_objectives = staticData.GetObjectives();
|
_objectives = staticData.GetObjectives();
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|
}
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||||||
|
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||||||
|
/// <summary> Ajouter un nouveau joueur a la partie </summary>
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|
/// <param name="playerName">le nom du joueur</param>
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|
public void AddPlayer(string playerName)
|
||||||
|
{
|
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|
if (_players.Count < _maxPlayerCount)
|
||||||
|
{
|
||||||
|
if (_players.ContainsKey(playerName))
|
||||||
|
{
|
||||||
|
throw new MatchConfigException("Un joueur existe déjà avec ce nom");
|
||||||
|
}
|
||||||
|
_players.Add(playerName, new PlayerZone());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
throw new MatchConfigException("Impossible d'ajouter de nouveau joueur, la partie est pleine");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary> Initialiser la partie, il faut avoir ajouté les joueurs au préalable </summary>
|
||||||
|
/// <exception cref="MatchConfigException"></exception>
|
||||||
|
public void Init()
|
||||||
|
{
|
||||||
|
int nbPlayer = _players.Count;
|
||||||
|
|
||||||
|
ArgumentOutOfRangeException.ThrowIfLessThan(nbPlayer, _minPlayerCount);
|
||||||
|
ArgumentOutOfRangeException.ThrowIfGreaterThan(nbPlayer, _maxPlayerCount);
|
||||||
|
|
||||||
List<int> freeObjectiveIndexs = Enumerable.Range(0, _objectives.Count).ToList();
|
List<int> freeObjectiveIndexs = Enumerable.Range(0, _objectives.Count).ToList();
|
||||||
for (int i = 0; i < nbPlayer; i++)
|
foreach (PlayerZone zone in _players.Values)
|
||||||
{
|
{
|
||||||
PlayerZone zone = new PlayerZone()
|
zone.AddObjectives(GetRandomObjectives(nbPlayer switch
|
||||||
{
|
{
|
||||||
Objectives = GetRandomObjectives(nbPlayer switch
|
2 => 4,
|
||||||
{
|
3 => 3,
|
||||||
2 => 4,
|
4 => 2,
|
||||||
3 => 3,
|
}, freeObjectiveIndexs));
|
||||||
4 => 2,
|
|
||||||
_ => throw new MatchConfigException("Mauvais nombre de joueurs lors des objectifs")
|
|
||||||
}, freeObjectiveIndexs)
|
|
||||||
};
|
|
||||||
zone.AddRessources(Enums.ResourceType.Piece, 3);
|
zone.AddRessources(Enums.ResourceType.Piece, 3);
|
||||||
_playersZones.Add(i, zone);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_maxWorkerPerPlayer = nbPlayer switch
|
_maxWorkerPerPlayer = nbPlayer switch
|
||||||
@@ -84,17 +105,18 @@ public class Match
|
|||||||
if (index >= nbPlayer)
|
if (index >= nbPlayer)
|
||||||
index = 0;
|
index = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Permet de récuperer une player zone(une copie) </summary>
|
/// <summary> Permet de récuperer une player zone(une copie) </summary>
|
||||||
/// <param name="playerId"></param>
|
/// <param name="playerName">le nom ou ID du joueur</param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public PlayerZone GetPlayerZone(int playerId)
|
public PlayerZone GetPlayerZone(string playerName)
|
||||||
{
|
{
|
||||||
ArgumentOutOfRangeException.ThrowIfLessThan(playerId, 0);
|
if (!_players.TryGetValue(playerName, out PlayerZone? value))
|
||||||
ArgumentOutOfRangeException.ThrowIfGreaterThan(playerId, _playersZones.Count - 1);
|
throw new ArgumentException("playerID is out of bound");
|
||||||
|
|
||||||
return _playersZones[playerId].Clone() as PlayerZone ?? throw new ArgumentException("playerID is out of bound");
|
return value.Clone() as PlayerZone ?? throw new ArgumentException("Cast exception in GetPlayerZone"); ;
|
||||||
}
|
}
|
||||||
|
|
||||||
private List<Objective> GetRandomObjectives(int number, List<int> freeIndex)
|
private List<Objective> GetRandomObjectives(int number, List<int> freeIndex)
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ namespace LittleTown.Core;
|
|||||||
public class Objective
|
public class Objective
|
||||||
{
|
{
|
||||||
/// <summary> la description, une clé pour la traduction </summary>
|
/// <summary> la description, une clé pour la traduction </summary>
|
||||||
public string Description { get; init; }
|
public required string Description { get; init; }
|
||||||
/// <summary> la condition de l'objectif sous forme de formule </summary>
|
/// <summary> la condition de l'objectif sous forme de formule </summary>
|
||||||
public string Formula { get; init; } = string.Empty;
|
public string Formula { get; init; } = string.Empty;
|
||||||
|
|
||||||
|
|||||||
@@ -7,8 +7,11 @@ public class PlayerZone : ICloneable
|
|||||||
/// <summary> Les ressources que possede le joueur </summary>
|
/// <summary> Les ressources que possede le joueur </summary>
|
||||||
public IDictionary<ResourceType, int> Ressources { get; init; } = new Dictionary<ResourceType, int>();
|
public IDictionary<ResourceType, int> Ressources { get; init; } = new Dictionary<ResourceType, int>();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary> La liste des objectifs que le joueur possede/// </summary>
|
/// <summary> La liste des objectifs que le joueur possede/// </summary>
|
||||||
public IReadOnlyCollection<Objective> Objectives { get; init; } = new List<Objective>();
|
public IReadOnlyCollection<Objective> Objectives { get => _objectives.AsReadOnly(); init => _objectives = new List<Objective>(value); }
|
||||||
|
private List<Objective> _objectives = new List<Objective>();
|
||||||
|
|
||||||
/// <summary> Le marqueur de score pendant le match </summary>
|
/// <summary> Le marqueur de score pendant le match </summary>
|
||||||
public int ScoreMarker { get; init; }
|
public int ScoreMarker { get; init; }
|
||||||
@@ -29,6 +32,11 @@ public class PlayerZone : ICloneable
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void AddObjectives(ICollection<Objective> objectives)
|
||||||
|
{
|
||||||
|
_objectives.AddRange(objectives);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary> Cloner ce playerZone </summary>
|
/// <summary> Cloner ce playerZone </summary>
|
||||||
/// <returns>Une copie de l'objet</returns>
|
/// <returns>Une copie de l'objet</returns>
|
||||||
public object Clone()
|
public object Clone()
|
||||||
|
|||||||
@@ -9,6 +9,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LittleTown.Core.Tests", "Li
|
|||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LittleTown.StaticDataAccess", "LittleTown.StaticDataAccess\LittleTown.StaticDataAccess.csproj", "{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LittleTown.StaticDataAccess", "LittleTown.StaticDataAccess\LittleTown.StaticDataAccess.csproj", "{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}"
|
||||||
EndProject
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LittleTown.Api", "LittleTown.Api\LittleTown.Api.csproj", "{87327E52-A393-44C1-8247-EE51753F975F}"
|
||||||
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
@@ -30,5 +32,9 @@ Global
|
|||||||
{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}.Release|Any CPU.Build.0 = Release|Any CPU
|
{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{87327E52-A393-44C1-8247-EE51753F975F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{87327E52-A393-44C1-8247-EE51753F975F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{87327E52-A393-44C1-8247-EE51753F975F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{87327E52-A393-44C1-8247-EE51753F975F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|||||||
Reference in New Issue
Block a user