diff --git a/src/LittleTown.Api/LittleTown.Api.csproj b/src/LittleTown.Api/LittleTown.Api.csproj
new file mode 100644
index 0000000..7b8542a
--- /dev/null
+++ b/src/LittleTown.Api/LittleTown.Api.csproj
@@ -0,0 +1,15 @@
+
+
+
+ net8.0
+ enable
+ enable
+ true
+
+
+
+
+
+
+
+
diff --git a/src/LittleTown.Api/LittleTown.Api.http b/src/LittleTown.Api/LittleTown.Api.http
new file mode 100644
index 0000000..c5d8e87
--- /dev/null
+++ b/src/LittleTown.Api/LittleTown.Api.http
@@ -0,0 +1,6 @@
+@LittleTown.Api_HostAddress = http://localhost:5166
+
+GET {{LittleTown.Api_HostAddress}}/helloWorld/
+Accept: application/json
+
+###
diff --git a/src/LittleTown.Api/Program.cs b/src/LittleTown.Api/Program.cs
new file mode 100644
index 0000000..c9ad401
--- /dev/null
+++ b/src/LittleTown.Api/Program.cs
@@ -0,0 +1,26 @@
+var builder = WebApplication.CreateBuilder(args);
+
+// Add services to the container.
+// Learn more about configuring Swagger/OpenAPI at https://aka.ms/aspnetcore/swashbuckle
+builder.Services.AddEndpointsApiExplorer();
+builder.Services.AddSwaggerGen();
+
+var app = builder.Build();
+
+// Configure the HTTP request pipeline.
+if (app.Environment.IsDevelopment())
+{
+ app.UseSwagger();
+ app.UseSwaggerUI();
+}
+
+app.UseHttpsRedirection();
+
+app.MapGet("/helloWorld", () =>
+{
+ return "Hello World";
+})
+.WithName("HelloWorld")
+.WithOpenApi();
+
+app.Run();
diff --git a/src/LittleTown.Api/Properties/launchSettings.json b/src/LittleTown.Api/Properties/launchSettings.json
new file mode 100644
index 0000000..d6325d6
--- /dev/null
+++ b/src/LittleTown.Api/Properties/launchSettings.json
@@ -0,0 +1,41 @@
+{
+ "$schema": "http://json.schemastore.org/launchsettings.json",
+ "iisSettings": {
+ "windowsAuthentication": false,
+ "anonymousAuthentication": true,
+ "iisExpress": {
+ "applicationUrl": "http://localhost:12798",
+ "sslPort": 44325
+ }
+ },
+ "profiles": {
+ "http": {
+ "commandName": "Project",
+ "dotnetRunMessages": true,
+ "launchBrowser": true,
+ "launchUrl": "swagger",
+ "applicationUrl": "http://localhost:5166",
+ "environmentVariables": {
+ "ASPNETCORE_ENVIRONMENT": "Development"
+ }
+ },
+ "https": {
+ "commandName": "Project",
+ "dotnetRunMessages": true,
+ "launchBrowser": true,
+ "launchUrl": "swagger",
+ "applicationUrl": "https://localhost:7114;http://localhost:5166",
+ "environmentVariables": {
+ "ASPNETCORE_ENVIRONMENT": "Development"
+ }
+ },
+ "IIS Express": {
+ "commandName": "IISExpress",
+ "launchBrowser": true,
+ "launchUrl": "swagger",
+ "environmentVariables": {
+ "ASPNETCORE_ENVIRONMENT": "Development"
+ }
+ }
+ }
+}
diff --git a/src/LittleTown.Api/appsettings.Development.json b/src/LittleTown.Api/appsettings.Development.json
new file mode 100644
index 0000000..0c208ae
--- /dev/null
+++ b/src/LittleTown.Api/appsettings.Development.json
@@ -0,0 +1,8 @@
+{
+ "Logging": {
+ "LogLevel": {
+ "Default": "Information",
+ "Microsoft.AspNetCore": "Warning"
+ }
+ }
+}
diff --git a/src/LittleTown.Api/appsettings.json b/src/LittleTown.Api/appsettings.json
new file mode 100644
index 0000000..10f68b8
--- /dev/null
+++ b/src/LittleTown.Api/appsettings.json
@@ -0,0 +1,9 @@
+{
+ "Logging": {
+ "LogLevel": {
+ "Default": "Information",
+ "Microsoft.AspNetCore": "Warning"
+ }
+ },
+ "AllowedHosts": "*"
+}
diff --git a/src/LittleTown.Core.Tests/MatchTesting.cs b/src/LittleTown.Core.Tests/MatchTesting.cs
index f7e7825..8a3698a 100644
--- a/src/LittleTown.Core.Tests/MatchTesting.cs
+++ b/src/LittleTown.Core.Tests/MatchTesting.cs
@@ -1,4 +1,5 @@
using LittleTown.Core.Enums;
+using LittleTown.Core.Exceptions;
using LittleTown.StaticDataAcces;
namespace LittleTown.Core.Tests;
@@ -9,25 +10,47 @@ public class MatchTesting
public void EnforcePlayerCountInMatchCreation()
{
StaticDataGetter getter = new();
- Assert.Throws(() => { new Match(1, getter); });
+ var match = new Match(getter);
+ match.AddPlayer("Player1");
+ Assert.Throws(() => { match.Init(); });
- Match match2Player = new Match(2, getter);
+ Match match2 = new Match(getter);
+ match2.AddPlayer("Player1");
+ match2.AddPlayer("Player2");
+ match2.Init();
- Match match3Player = new Match(3, getter);
+ Match match3 = new Match(getter);
+ match3.AddPlayer("Player1");
+ match3.AddPlayer("Player2");
+ match3.AddPlayer("Player3");
+ match3.Init();
- Match match4Player = new Match(4, getter);
+ Match match4 = new Match(getter);
+ match4.AddPlayer("Player1");
+ match4.AddPlayer("Player2");
+ match4.AddPlayer("Player3");
+ match4.AddPlayer("Player4");
+ match4.Init();
- Assert.Throws(() => { new Match(5, getter); });
+ Match match5 = new Match(getter);
+ match5.AddPlayer("Player1");
+ match5.AddPlayer("Player2");
+ match5.AddPlayer("Player3");
+ match5.AddPlayer("Player4");
+ Assert.Throws(() => { match5.AddPlayer("Player5"); });
}
[Fact]
public void TwoPlayerInitMatchTest()
{
StaticDataGetter getter = new();
- Match match = new Match(2, getter);
+ Match match = new Match(getter);
+ match.AddPlayer("Player1");
+ match.AddPlayer("Player2");
+ match.Init();
- PlayerZone player1 = match.GetPlayerZone(0);
- PlayerZone player1_3 = match.GetPlayerZone(0);
+ PlayerZone player1 = match.GetPlayerZone("Player1");
+ PlayerZone player1_3 = match.GetPlayerZone("Player2");
Assert.Equal(3, player1.Ressources[Enums.ResourceType.Piece]);
player1.AddRessources(ResourceType.Piece, 1);
Assert.Equal(3, player1_3.Ressources[Enums.ResourceType.Piece]);
diff --git a/src/LittleTown.Core/MatchAggregate/Match.cs b/src/LittleTown.Core/MatchAggregate/Match.cs
index b411451..4ddbb74 100644
--- a/src/LittleTown.Core/MatchAggregate/Match.cs
+++ b/src/LittleTown.Core/MatchAggregate/Match.cs
@@ -20,7 +20,7 @@ public class Match
private Random _random = new Random();
- private Dictionary _playersZones = new Dictionary();
+ private Dictionary _players = new();
/// LE numero du tour en cours (Partant de 1)
public int CurrentTurn { get; private set; } = 1;
@@ -33,31 +33,52 @@ public class Match
///
///
/// un objet permettant de récupérer les données statiques du jeu
- public Match(int nbPlayer, IStaticDataGetter staticData)
+ public Match(IStaticDataGetter staticData)
{
ArgumentNullException.ThrowIfNull(staticData);
- ArgumentOutOfRangeException.ThrowIfLessThan(nbPlayer, _minPlayerCount);
- ArgumentOutOfRangeException.ThrowIfGreaterThan(nbPlayer, _maxPlayerCount);
_board = staticData.GetBoard(1);
_buildings = staticData.GetBuildings();
_objectives = staticData.GetObjectives();
+ }
+
+ /// Ajouter un nouveau joueur a la partie
+ /// le nom du joueur
+ public void AddPlayer(string playerName)
+ {
+ if (_players.Count < _maxPlayerCount)
+ {
+ if (_players.ContainsKey(playerName))
+ {
+ throw new MatchConfigException("Un joueur existe déjà avec ce nom");
+ }
+ _players.Add(playerName, new PlayerZone());
+ }
+ else
+ {
+ throw new MatchConfigException("Impossible d'ajouter de nouveau joueur, la partie est pleine");
+ }
+ }
+
+ /// Initialiser la partie, il faut avoir ajouté les joueurs au préalable
+ ///
+ public void Init()
+ {
+ int nbPlayer = _players.Count;
+
+ ArgumentOutOfRangeException.ThrowIfLessThan(nbPlayer, _minPlayerCount);
+ ArgumentOutOfRangeException.ThrowIfGreaterThan(nbPlayer, _maxPlayerCount);
List freeObjectiveIndexs = Enumerable.Range(0, _objectives.Count).ToList();
- for (int i = 0; i < nbPlayer; i++)
+ foreach (PlayerZone zone in _players.Values)
{
- PlayerZone zone = new PlayerZone()
+ zone.AddObjectives(GetRandomObjectives(nbPlayer switch
{
- Objectives = GetRandomObjectives(nbPlayer switch
- {
- 2 => 4,
- 3 => 3,
- 4 => 2,
- _ => throw new MatchConfigException("Mauvais nombre de joueurs lors des objectifs")
- }, freeObjectiveIndexs)
- };
+ 2 => 4,
+ 3 => 3,
+ 4 => 2,
+ }, freeObjectiveIndexs));
zone.AddRessources(Enums.ResourceType.Piece, 3);
- _playersZones.Add(i, zone);
}
_maxWorkerPerPlayer = nbPlayer switch
@@ -84,17 +105,18 @@ public class Match
if (index >= nbPlayer)
index = 0;
}
+
}
/// Permet de récuperer une player zone(une copie)
- ///
+ /// le nom ou ID du joueur
///
- public PlayerZone GetPlayerZone(int playerId)
+ public PlayerZone GetPlayerZone(string playerName)
{
- ArgumentOutOfRangeException.ThrowIfLessThan(playerId, 0);
- ArgumentOutOfRangeException.ThrowIfGreaterThan(playerId, _playersZones.Count - 1);
+ if (!_players.TryGetValue(playerName, out PlayerZone? value))
+ throw new ArgumentException("playerID is out of bound");
- return _playersZones[playerId].Clone() as PlayerZone ?? throw new ArgumentException("playerID is out of bound");
+ return value.Clone() as PlayerZone ?? throw new ArgumentException("Cast exception in GetPlayerZone"); ;
}
private List GetRandomObjectives(int number, List freeIndex)
diff --git a/src/LittleTown.Core/PlayerZone/Objective.cs b/src/LittleTown.Core/PlayerZone/Objective.cs
index 2288576..268110c 100644
--- a/src/LittleTown.Core/PlayerZone/Objective.cs
+++ b/src/LittleTown.Core/PlayerZone/Objective.cs
@@ -6,7 +6,7 @@ namespace LittleTown.Core;
public class Objective
{
/// la description, une clé pour la traduction
- public string Description { get; init; }
+ public required string Description { get; init; }
/// la condition de l'objectif sous forme de formule
public string Formula { get; init; } = string.Empty;
diff --git a/src/LittleTown.Core/PlayerZone/PlayerZone.cs b/src/LittleTown.Core/PlayerZone/PlayerZone.cs
index b8aac26..1598ad3 100644
--- a/src/LittleTown.Core/PlayerZone/PlayerZone.cs
+++ b/src/LittleTown.Core/PlayerZone/PlayerZone.cs
@@ -7,8 +7,11 @@ public class PlayerZone : ICloneable
/// Les ressources que possede le joueur
public IDictionary Ressources { get; init; } = new Dictionary();
+
+
/// La liste des objectifs que le joueur possede///
- public IReadOnlyCollection Objectives { get; init; } = new List();
+ public IReadOnlyCollection Objectives { get => _objectives.AsReadOnly(); init => _objectives = new List(value); }
+ private List _objectives = new List();
/// Le marqueur de score pendant le match
public int ScoreMarker { get; init; }
@@ -29,6 +32,11 @@ public class PlayerZone : ICloneable
}
}
+ public void AddObjectives(ICollection objectives)
+ {
+ _objectives.AddRange(objectives);
+ }
+
/// Cloner ce playerZone
/// Une copie de l'objet
public object Clone()
diff --git a/src/LittleTown.sln b/src/LittleTown.sln
index 300dd8f..9a9743a 100644
--- a/src/LittleTown.sln
+++ b/src/LittleTown.sln
@@ -9,6 +9,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LittleTown.Core.Tests", "Li
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LittleTown.StaticDataAccess", "LittleTown.StaticDataAccess\LittleTown.StaticDataAccess.csproj", "{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LittleTown.Api", "LittleTown.Api\LittleTown.Api.csproj", "{87327E52-A393-44C1-8247-EE51753F975F}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -30,5 +32,9 @@ Global
{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FA0DE9D0-F788-4734-BDA3-F89F71D757BA}.Release|Any CPU.Build.0 = Release|Any CPU
+ {87327E52-A393-44C1-8247-EE51753F975F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {87327E52-A393-44C1-8247-EE51753F975F}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {87327E52-A393-44C1-8247-EE51753F975F}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {87327E52-A393-44C1-8247-EE51753F975F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal