using LittleTown.StaticDataAcces; namespace LittleTown.Core.Tests; public class BuildingTesting { ICollection _buildings; public BuildingTesting() { StaticDataGetter getter = new StaticDataGetter(); _buildings = getter.GetBuildings(); } [Fact] public void TestCosts() { Building? b = _buildings.FirstOrDefault(b => b.Name.Equals("Atelier")); Assert.NotNull(b); Assert.Equal(2, b.Price[Enums.ResourceType.Rock]); b = _buildings.FirstOrDefault(b => b.Name == "Bar"); Assert.NotNull(b); Assert.Equal(2, b.Price[Enums.ResourceType.Cereal]); Assert.Equal(2, b.Price[Enums.ResourceType.Rock]); Assert.Equal(12, _buildings.Count(b => b.BeginnerBuilding)); } }