ajout des chef et shaman a la creation du match
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This commit was merged in pull request #28.
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@@ -51,6 +51,10 @@ public class PrepareMatchCommand : BaseMatchCommand<PrepareMatchResult>
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}
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i++;
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}
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//assigner les ouvriers (1 chef, 1 shaman et 1 worker chacun)
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match.AssignPiece(player.Chef, player.VisiblePosition);
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match.AssignPiece(player.Shaman, player.VisiblePosition);
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}
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return new PrepareMatchResult()
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{
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