structure du projet, ajout de la lib hexagonal
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23
Src/Giants.Core/Src/Entities/Match.cs
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23
Src/Giants.Core/Src/Entities/Match.cs
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using Giants.Core.Interfaces;
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namespace Giants.Core;
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/// <summary>
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/// Il s'agit d'une instance d'une partie de Giants, c'est la racine de toutes les entitées de l'instance
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/// /// </summary>
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public class Match
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{
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#region données statiques
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IHexagonalGrid _grid;
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#endregion
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#region données dynamiques
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#endregion
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/// <summary> Construction de base </summary>
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/// <param name="grid"> La grid du jeu</param>
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public Match(IHexagonalGrid grid)
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{
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_grid = grid;
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}
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}
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