ajout de la commande de creation de match
This commit was merged in pull request #7.
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@@ -10,6 +10,9 @@ namespace Giants.Application;
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public class MatchRepositoryMock : IMatchRepository
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{
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private readonly IHexagonalGrid _gridLayout;
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private static int _lastId = 1;
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private Dictionary<int, Match> _matchs = new Dictionary<int, Match>();
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/// <summary>
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/// constructeur
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@@ -22,10 +25,31 @@ public class MatchRepositoryMock : IMatchRepository
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/// <inheritdoc/>
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public Match? GetMatch(int matchId)
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{
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Match result = new Match(_gridLayout);
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if (_matchs.TryGetValue(matchId, out Match? found))
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{
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return found;
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}
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return null;
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}
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/// <inheritdoc/>
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public Match CreateMatch()
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{
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Match result = new Match(_gridLayout)
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{
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Id = _lastId++
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};
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AddStaticData(result);
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_matchs.Add(result.Id, result);
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// Ajout des données statiques
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return result;
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}
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private void AddStaticData(Match match)
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{
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}
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}
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11
Src/Giants.Core/Src/Commands/BaseCommandResult.cs
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11
Src/Giants.Core/Src/Commands/BaseCommandResult.cs
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@@ -0,0 +1,11 @@
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namespace Giants.Core.Commands;
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/// <summary>
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/// Class de base des resultats de commande. Chaque commande doit retourner un resultat quand elle
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/// s'execute et les données de ce resultat est propre a la commande
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/// </summary>
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public abstract class BaseCommandResult
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{
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/// <summary> indique si le resultat est un success (true) ou un echec(false) </summary>
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public bool Success { get; init; } = false;
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}
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17
Src/Giants.Core/Src/Commands/CommandBase.cs
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17
Src/Giants.Core/Src/Commands/CommandBase.cs
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@@ -0,0 +1,17 @@
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namespace Giants.Core.Commands;
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/// <summary>
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/// Base des commande permettant d'agir sur le modele
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/// </summary>
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/// <typeparam name="T">Le type de resultat que retourne cette commande </typeparam>
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public abstract class BaseCommand<T> where T : BaseCommandResult
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{
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protected abstract T LocalExecute();
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/// <summary> Executer la commande, si nécessaire il faut avoir rempli les parametres en amont </summary>
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public T Execute()
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{
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// C'est ici que sera validé l'exécution
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return LocalExecute();
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}
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}
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38
Src/Giants.Core/Src/Commands/NewMatchCommand.cs
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38
Src/Giants.Core/Src/Commands/NewMatchCommand.cs
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@@ -0,0 +1,38 @@
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using Giants.Core.Interfaces;
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namespace Giants.Core.Commands;
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/// <summary>
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/// Commande permettant de créer un nouveau match
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/// </summary>
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public class NewMatchCommand : BaseCommand<NewMatchResult>
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{
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private readonly IMatchRepository _repo;
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/// <summary>
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/// constructeur
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/// </summary>
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/// <param name="repo">le repository de match</param>
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public NewMatchCommand(IMatchRepository repo)
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{
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_repo = repo;
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}
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/// <inheritdoc/>
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protected override sealed NewMatchResult LocalExecute()
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{
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var match = _repo.CreateMatch();
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return new NewMatchResult()
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{
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Match = match,
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Success = match != null
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};
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}
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}
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public class NewMatchResult : BaseCommandResult
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{
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/// <summary> Le match créé si success </summary>
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public Match? Match { get; init; }
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}
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@@ -11,6 +11,7 @@ namespace Giants.Core;
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public class Match
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{
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#region données statiques
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public int Id { get; init; }
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IHexagonalGrid _grid;
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#endregion
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@@ -11,4 +11,10 @@ public interface IMatchRepository
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/// <param name="matchId">L'id unique du match a récupérer</param>
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/// <returns>le match s'il existe ou null dans le cas contraire</returns>
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Match? GetMatch(int matchId);
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/// <summary>
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/// Créer un match avec un ID unique
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/// </summary>
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/// <returns>le nouveau match a son état initial</returns>
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Match? CreateMatch();
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}
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